Independent mobile game studio

HanXGAMES

We make strategy worlds.

Seven games, one obsession: deep systems you can pick up in a minute and still be thinking about a week later. Built for phones and tablets, playable anywhere.

HanX Games logo
ReBirth
Hantro: Poker
Hantro: BlackJack
911: Idle Dispatch
DarkWay
Moba Manager
Ember Keep
Spotlight

3D strategy · Nation building

ReBirth: Rebuild & Resist

A province lies in ruins and an insurgency is filling the vacuum. Rebuild 14 districts, command your forces and win the peace, ideally at the negotiating table.

Our games

Pick a world. Each one plays by its own rules.

From rebuilding a shattered province to running a city's 911 line, every HanX game has its own look, its own systems and its own kind of tension.

ReBirth gameplay
Strategy · 3D

ReBirth

Rebuild a province after disaster, lead your troops and win back people's trust.

Android
Hantro: Poker gameplay
Card · Roguelike

Hantro: Poker

Roguelike poker. Collect Jokers, chain insane combos, beat the bosses and chase scores in the billions.

Android
Hantro: BlackJack artwork
Card · Deckbuilder

Hantro: BlackJack

The tactical blackjack roguelike. Build broken Joker decks, beat the bosses, climb the global leaderboard.

AndroidiOS
911: Idle Dispatch artwork
Simulation · Idle

911: Idle Dispatch

Answer the calls, send police, fire and ambulance units and keep the whole city safe, shift after shift.

AndroidiOS
DarkWay gameplay
RPG · Kingdom builder

DarkWay

Swipe to rule a dark medieval kingdom. Balance church, people, army and treasury, or watch it fall.

AndroidiOS
Moba Manager gameplay
Strategy · Esports

Moba Manager

Build your esports team, call the tactics, and watch every match like a live broadcast.

Android
Ember Keep gameplay
Tower defense · Roguelike

Hantro: Ember Keep

Defend your castle with five heroes, devastating spells and roguelike power cards.

AndroidiOS

The studio

Small team. Big systems.

HanX Games is an independent studio building games we want to keep playing ourselves: strategy you can feel, card runs that break in delightful ways, and simulations where every decision has a cost.

7Games released
2Platforms: Android & iOS
5Genres and counting

How we build

What makes a HanX game

Decisions that matter

Every card, unit and policy pushes the game somewhere. We design for trade-offs, not busywork.

Endless replayability

Roguelike runs, branching stories and dynamic events: no two sessions play out the same way.

Plays offline

On the subway, on a plane, anywhere. Most of our games need no connection at all.

Made for mobile

Short, satisfying sessions and controls built for thumbs, on phones and tablets.

Say hello

Feedback, bugs, press or partnerships? We read everything.

Drop us a line and the team will get back to you.

hanxdestek@gmail.com